2 weeks ago by Adam
Loading - please wait freeze which happens when a new map is loaded (also sometimes referred to as crossing "loading lines") has been greatly reduced, and in many cases, completely removed. This allows for a much smoother game play experience, and is most noticible in content like the Gauntlet and Chambers of Xeric which have multiple map loads. We've also fixed projectiles so they no longer disappear when loading a new map.
With Jagex recently pushing people towords using the new Jagex Account system, we've seen many people lock themselves out of their accounts by migrating their account without fully understanding the consequences. This occurs most prominently to users whose computers can not run the Jagex Launcher. Please do not migrate your accounts without first verifying that the Jagex Launcher works on all of the computers you play on.
Jagex Accounts are still in beta, and so it is expected there will be some teething problems. If your computer does not support the Jagex launcher we highly recommend not migrating your account yet as you will be unable to play on RuneLite.
There are also several smaller improvements and bug fixes, including:
Walk herecan now be swapped on a per-object basis, similar to NPCs
We had 28 contributors this update!
Adam (94): runelite: fix npe from --insecure-skip-tls-verificiation external plugins: reload plugin list on profile change ground markers: reload points on profile change profile panel: info level log more profile operations config: null check fetched profiles profile panel: remember expanded state between rebuilds profile panel: require profile names to be valid file names config manager: distribute initial config sync delay drag and drop panel: add drag listener drag and drop panel: fix components of varying size profile panel: support reordering player indicators: add per-setting pvp option config manager: handle exceptions from scheduled sendConfig task grand exchange: save trades to rsprofile config slayer: remove profile migration player indicators: fix test for highlight own player slayer: use vars for task tracking slayer: use task location enum for location verification slayer: fix !task location checking run energy: fix parsing roe with 1000 charges slayer: fix test feed: fix npe on shutdown config: mark lost remote profile as not synced chatfilter: fix cme from rebuilding patterns cache: remove various savers cache: refactor item renderer cache: fix texture projection on models without tex coords clientui: add java8 brownout api: add tex triangles to Model item charges: fix setting rsprofile config before login gpu: move uv calculation to gpu api: add Actor isInteracting containable frame: log insets in getWindowAreaBounds() api: update 212 api: replace varp enum with ints api: remove model uvs devtools: add wear/tex commands gpu: fix vanilla uvs with a depth offset ping: move unknown host exception log to debug slayer: display infobox on task check external plugins: fix refresh race with plugin manager external plugins: remove unused session event handlers client: cache update 3-15-2023 ground markers: cap fill opacity at 255 ground items: Fix Kalphite Queen instance despawn times (#16382) config manager: reset lost profile active flag config manager: log profiles at startup config manager: use inactive profile if no profile is active config manager: avoid removing active profile on logout runelite: remove --config argument camera plugin: remove preserve yaw gpu: fix min10 initializer overlay manager: remove plugin changed hook api: remove WorldArea calculateNextTravellingPoint logback: include timezone in date pattern gpu: don't double offset of tile models gpu: fix a few comments gpu: remove unused vb clear gpu: use a separate vao for compute and temp buffers gpu: fix initialization of uniform block index gpu: allow quoting filenames in #include gpu: add clang-format config gpu: clang-format shaders gpu: fix derotating jau computation for uvs gpu: fix derotating jau on cpu too hiscore panel: repaint entire panel on lookup screenshot: fix screenshots with j2d scaling clientui: fix applying client bounds with j2d scaling screen markers: reload markers on profile change infobox manager: rebuild infoboxes on profile change slayer: remove twisted league tasks slayer: fix detecting Check on worn items gpu: fix amd miscompile of frag.glsl cache: update uv calculation code gpu: move uv calculation to geometry shader gpu: simplify face sorting comparison gpu: check aa framebuffer status hiscore: add wilderness bosses screenshot: fix scaling on macos clientui: keep size when resetting client position api: update 213 api: add frame cycle to actorspotanim and dynamicobject external plugins: change support link to plugin hub readme cache: rename ambient sound fields menu swapper: use submenus for object swaps menu swapper: add object walk here swap screenshot: remove points from combat achievement file names screenshot: remove points from notification popup too devtools: add loading lines tool gpu: use power of 2 for gl buffer sizes gpu: name gl buffers gpu: invalidate buffer data before updating ge: add notify on offer complete api: add scene loading callbacks Alberto Pluecker (2): slayer: Add Phantom Muspah to task list (#16414) slayer: Add Forgotten Soul as an alternative for Ghosts task (#16427) Arnaud Peralta (1): roof removal: Add Camelot Castle override Basil Mahmood (1): clues: Identify Eastfloor spade as a valid spade (#16464) Bob Heine (1): item stats: Fix Choc-ice healing amount (#16545) Filip Åsberg (2): clues: Include all combat bracelet variants (#16520) mining: update mlm ore-vein respawn times Fiori (1): roof removal: add Uzer Oasis override (#16355) Ilkka Kallioniemi (1): plugins: Fix Ectofuntus spelling (#16393) InfernoStats (1): timers: fix liquid adrenaline timer being removed on death JZomDev (2): profile panel: default file chooser directory to RUNELITE_DIR cannon: Improve Meiyerditch Laboratories bloodveld spot (#16455) Jordan (1): fishing: add Camdozaal fishing spots Jordan Atwood (10): item stats: Fix capped stat boosts when starting from overheal ground items: Update KBD instance despawn time feed: Remove unused @Slf4j annotation and import loot tracker: Fix toa loot value config check roof removal: Add Karuulm Slayer Dungeon overrides timers: Add Heal Group cooldown timer client: Log loaded local rtconf contents game: Fix isDying for Runite golems game: Add isDying override for Agrith Naar game: Fix comment spelling LootBagger (1): skill calc: Add true blood altar runecrafting (#16259) Macweese (1): slayer: match task names to enum Max Weber (14): config: register panels to the eventbus correctly client: specify utf8 encoding rl-api: expose DBRowConfig rl-api: fix DBTableID runtime exclusion widgetid: remove unused widgets ConfigManager: don't rely on HashSet ordering when picking rsprofiles ConfigManager: merge imported rsprofile keys config: document RSProfileType ordinal stability config: merge imported profiles correctly client/ItemMapping: update to 2023-4-12 rl-client: add --insecure-write-credentials MaterialTabGroup: do not select tabs that are already selected wiki: do not trip asserts for despawned npcs music: update for 2023-5-10 game update Morgan Lewis (1): api: Fix SpriteIDs from April 2023 updates (#16519) Mustafa (1): ItemMapping: Add Venator bow (#16394) Newbcake (1): worldmap: fix typo for Skeletal Tombs (#16546) Paul Norton (2): cluescrolls: wildy boss update clue descriptions kourendlibrary: reset state on new gamemessage PkZ (1): slayer: Add Revenants as an alternative for Ghosts task (#16436) SevenEightFour (1): skill calculator: Fix Slimy Eel experience (#16536) SirGirion (1): woodcutting: Add farming guild redwood tree (#16505) Velite12 (1): idle notifier: Add Imcando hammer infernal eel crushing animation (#16350) YvesW (1): drag and drop panel: fix typo (#16314) Zoinkwiz (1): outline renderer: add RuneliteObject support geheur (3): overlay manager: reload overlay config on profile change item manager: Add quest speedrunning graceful to worn items map (#16404) item charges: Add Forgotten brew (#16526) olligobber (1): item charges: Fix Ring of forging breaking being off by one (#16500) testing-ongithub (2): timers: Switch back to message-based detection for thrall creation timer timers: Don't create shadow veil / liquid adrenaline timers with varbits