3 years ago by Adam
Movable overlay support is finally here! This allows you to move any RuneLite Overlay to any position on the screen. Hold alt to do so. There are 4 (or 5 on resizable) "snap corners" provided where, if you move an overlay to a snap corner, the client will dynamically place the overlay to not draw on top of other overlays. Thanks to @deathbeam for this feature.
The clue scroll plugin has been rewritten, and now supports all clue types. Thanks to @devLotto for their work on this.
A tithe farm plugin was added by @Unmoon, which tracks plant growth stages and state.
The agility plugin now has an additional lap counter overlay by @sethtroll:
There are also several smaller improvements and bug fixes, including:
We had 15 contributors this release!
Adam (14): config manager: check for invalid keynames in loadFromFile config manager: add get and set configuration methods for objects Add movable overlay support travis: remove oracle-java8-installer as it broke and use the oraclejdk travis ships, which is new enough now feed plugin: make scheduled method public wsservice: remove sessions on close or error instance map plugin: rewrite to use client minimap code runescape-client: export varc related classes/fields Add varc api accessors, and tooltip varclient mouse highlight plugin: hide tooltips when the client is showing tooltips xp globes: move expire check to a scheduled method cluescroll overlay: set priority to low agility lap overlay: set priority to low slayer plugin: load points and streak on login and startup Charlie Waters (2): Fix clue scroll plugin game object query for world overlay Fix some clue solutions Infinitay (4): Added Kingdom of Miscellania plugin Added daily task indicators plugin Fixed checkCanCollectEssence method Disabled plugin by default - Hopefully will encourage users seeking this feature to configure it to their liking. For example, if ironman, disable herb box. Joshua Filby (50): refactor: rename widgetSettings to clientVarps refactor: rename settings to serverVarps refactor: remove unnecessary Client#getSettings(), use Client#getVarps() fix: hook clientVarps instead of settings refactor: rename get/set settings to get/set varp refactor(widget): rename method4463 to decodeListener refactor(widget): rename method4464 to decodeTransmitList refactor(widget): rename field2898 to onLoadListener refactor(widget): rename mouseEnterListener to onMouseOverListener refactor(widget): rename mouseExitListener to onMouseLeaveListener refactor(widget): rename field2807 to onTargetLeaveListener refactor(widget): rename field2908 to onTargetEnterListener refactor(widget): rename configListenerArgs to onVarTransmitListener refactor(widget): rename tableListenerArgs to onInvTransmitListener refactor(widget): rename skillListenerArgs to onStatTransmitListener refactor(widget): rename renderListener to onTimerListener refactor(widget): rename field2917 to onOpListener refactor(widget): rename mouseHoverListener to onMouseRepeatListener refactor(widget): rename field2899 to onClickListener refactor(widget): rename field2900 to onClickRepeatListener refactor(widget): rename field2901 to onReleaseListener refactor(widget): rename field2902 to onHoldListener refactor(widget): rename field2906 to onDragListener refactor(widget): rename field2907 to onDragCompleteListener refactor(widget): rename scrollListener to onScrollWheelListener refactor(widget): rename configTriggers to varTransmitTriggers refactor(widget): rename tableModTriggers to invTransmitTriggers refactor(widget): rename skillTriggers to statTransmitTriggers refactor(widget): rename selectedAction to targetVerb refactor(widget): rename field2895 to dragRenderBehavior refactor(widget): rename field2894 to dragDeadTime refactor(widget): rename field2817 to dragDeadZone refactor(widget): rename config to clickMask refactor(widget): rename name to opBase refactor(widget): rename field2866 to offsetX2d refactor(widget): rename field2867 to offsetY2d refactor(widget): rename field2919 to onChatTransmitListener refactor(widget): rename field2920 to onKeyListener refactor(widget): rename field2921 to onFriendTransmitListener refactor(widget): rename field2922 to onClanTransmitListener refactor(widget): rename field2923 to onMiscTransmitListener refactor(widget): rename field2924 to onDialogAbortListener refactor(widget): rename field2925 to onSubChangeListener refactor(widget): rename field2873 to onStockTransmitListener refactor(widget): rename field2820 to onCamFinishedListener refactor(widget): rename field2926 to onResizeListener refactor(widget): rename mouseActionsPresent to hasListener refactor(widget): rename field2951 to noScrollThrough fix: import correct field for click masks fix: import correct field for op base Kamiel (6): Item price tooltip: use linebreak instead of comma Fix ranging potion showing invalid boost value Ground items: Only consume mouse clicks when a checkbox has been clicked Show remaining time on successful hunter traps Add raid party size varbit Replace raids points widget with custom overlay Lotto (9): runelite-api: make InventoryItemQuery take in InventoryID runelite-api: add emote window widget info runelite-client: pass in z offset into renderActorOverlayImage runelite-client: extend overlay util to render Areas and LocalPoint runelite-client: add line wrapping to PanelComponent lines runelite-api: add sprite ids class runelite-client: add resource images to clue scroll plugin runelite-client: revamp clue scroll plugin runelite-client: remove old clue scroll enums Lyn Levenick (2): Add notifications for NMZ power-up spawns Fix tray icon crash when clicked quickly on start Max Weber (10): itemstats: Support holy wrench effect configmanager: synchronize disk access itemstats: use EnergyStat instead of anonymous stat menumanager: Actually remove menu options injector: Allow <clinit> an <init> injection with multiple mixins on the same class deob: Always use / delimters in pool.Class injector: Allow assertions to be used in mixins mixins: Use assert in scriptvm runelite-client: Add ClientThread to aid in synchronizing with the client Ensure createItemSprite is called on the game thread Seth (4): info boxes: associate plugins to infoboxes info boxes: sort boxes by priority jewelrycharges: Add Teleport crystal(5) agility plugin: Add lap counter ShaunDreclin (1): Add Silver sickle(b) to menu entry swapper plugin. SoyChai (4): Expand list of skill abbreviations for the !Lvl command Expand tests for and document the Experience API Add spicy stews to item stats plugin Extra documentation for the Stat and StatChange classes Tomas Slusny (18): Add Cave Horror cannon spot Fix Lizardmen cannon spot plane Add support for points to ConfigManager Add support for getting real canvas dimensions Calculate overlay bounds also for dynamic overlays Create translated copy of OverlayBounds Improve caching of game-related variables Change multiple overlay lists to map Instance map improvements + moving Make unsetConfiguration non-blocking Disable overlay dragging mode on focus lost Remove not needed parent point and minimap orb Move tooltip to the right-bottom of the mouse Add null-check for overlays in OverlayRenderer Add getCanvasOffset to clientUI, fix screenshots Add formatNumber methods to StackFormatter Expand panels based on click event not isSelected Add null-check for Client to MenuManager Unmoon (1): Add Tithe Farm plugin jamesahhh (1): Add antipoison and superantipoison timers (#1159) rune3132 (1): Additions to Jewellery count plugin